Changelog
Legion Rush is actively developed — balance passes, boss polish and new features ship regularly. Highlights below; the current build is shown in the game's Options menu.
v1.0.2 — Balance & mobile parity — September 2026
Mobile now fights in the same combat window as desktop: arrow range is matched and the deep road sits behind mist, so monsters emerge from the fog on every platform. Bosses got tougher across the board (+10% health, the Rootfather significantly more, with a short grace period as he awakens — and the Pharaoh now shrugs off damage for two seconds at the start of each phase). Letting monsters slip past your legion now costs diamonds instantly on top of the level payout penalty. The x2 character door is an early-game jackpot only, +2 doors arrive one level later, the Serpent charges a touch slower, and turning music off in the options now actually silences it completely. Also live on Google Play in closed testing, with the game unchanged and free on the web.
Pharaoh phase-3 rework — August 2026
- The level-50 finale's screen-wide sweeps now telegraph as rippling quicksand with erupting sand spikes — same timing and damage, far clearer to read.
- Safe gaps widened and guaranteed reachable between consecutive sweeps; warning time +0.3s.
Boss effects overhaul — August 2026
- Two full visual passes over all five bosses: Mad King shield ring and marked safe lanes, Rootfather poison murk, Widow silk webs, Pharaoh sarcophagus summons and glyph rings.
- Wider dodge lanes: Widow fans spread further apart, Pharaoh rings fire fewer, spaced shots.
Merge & door balance — August 2026
- Every merge now pops six fresh recruits, and merged veterans keep a x1.3 fire-rate perk that stacks above the door cap.
- New critical-chance door; +2-character doors now appear from level 4; escaped monsters show their diamond penalty directly on screen.
- Elite rushers softened in the first band and eased slightly from level 11 (-10% HP, slower tracking).
Mobile support — August 2026
- Full touch play: drag-follow steering, portrait camera adaptation, responsive HUD and scrollable menus on small phones.
- Early levels made meaner: denser hordes and faster waves in the first ten levels.
v1.0.0 — Initial release — August 2026
Legion Rush launches: 50 levels across three worlds (medieval kingdom, night forest, ancient desert), five bosses, two playable heroes, eight boss-reward skills with synergies, tier merging up to legendary units, a six-item permanent Armory, and 60 fps low-poly 3D in the browser with no download.